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Starting Town NPC [Mystery Booster 2 Playtest Cards]

Starting Town NPC [Mystery Booster 2 Playtest Cards]

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Rarity: Special
Creature Type or Sub Type: Creature — Human Peasant
P: 3
T: 3
Rules Text Contains: Each creature card in your hand has a 1G Adventure sorcery named <strong>Fetch Herbs</strong> with "You gain 2 life." <em>(You may cast it as the Adventure for 1. Then exile it, and you may cast the creature later from exile.)</em><br> Each creature card you cast from exile enters the battlefield with an additional +1/+1 counter on it.
Flavor: <em><strong>TEST CARD</strong> - Not for constructed play</em>
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Near MintMTG-EN-MB2PC-STARTING-NO-1
Near MintMTG-EN-MB2PC-STARTING-NO-1
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Lightly PlayedMTG-EN-MB2PC-STARTING-NO-2
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Moderately PlayedMTG-EN-MB2PC-STARTING-NO-3
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Heavily PlayedMTG-EN-MB2PC-STARTING-NO-4
Heavily PlayedMTG-EN-MB2PC-STARTING-NO-4
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DamagedMTG-EN-MB2PC-STARTING-NO-5
DamagedMTG-EN-MB2PC-STARTING-NO-5
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