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Magic Minigame: Base Race [Zendikar Rising]

Magic Minigame: Base Race [Zendikar Rising]

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Rarity: Special
#: 1
Rules Text Contains: • 2 Players • 3 Packs • 10 minutes <br><strong>Objective:</strong> <br>Competition among treasure hunters on Zendikar is fierce. Find your opponent's base camp before they find yours! <br><strong>Get Ready:</strong> <br>Open three packs, give one basic land to each player, then remove any remaining land cards and any cards without <em>Magic</em> card backs. Shuffle the remaining cards together and deal 11 cards to each player. <br>Each player then looks at their cards and arranges them facee down in a <strong>4x3 grid</strong> opposite their opponent. The completed play area should be <strong>4x6</strong> with no extra spaces. The first player to finish their grid goes first. <br><strong>Let's Play:</strong> <br>On their turn, each player moves on of their cards one space, either vertically or horizontally—not diagonally, and not onto a space already occupied by another card they own. <br>You can use your turn to move a card safely onto an empty space. Moving a card onto a space occupied bu an opponent's card starts a <strong>battle!</strong> Reveal both cards and do the following for each card type: <br>If both revealed cards are <strong>Creatures/Artifact Creatures</strong>, the card with the higher toughness wins and remains face up; the loser is discarded. If they tie, the attacker wins. <br><strong>Legendary Creatures/Planeswalkers</strong> always win against nonlegendary creatures. When they battle each other, the higher toughness or loyalty wins. If they tie, the attacker wins. <br>If either of the revealed cards is an <strong>Instant/Sorcery/Enchantment</strong>, discard both revealed cards. (Other effects still happen.) <br>If one of the revealed cards is an <strong>Artifact</strong>, the player who owns it discards it and takes an extra turn. If both revealed cards are Artifacts, only the attacker gets the extra turn. <br><strong>To Win:</strong> <br>When a <strong>Land</strong> is revealed in battle, its owner loses the game. When one Land attacks another the attacking Land wins the game.
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Near MintMTG-EN-ZNR-1-003-NO-1
Near MintMTG-EN-ZNR-1-003-NO-1
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Lightly PlayedMTG-EN-ZNR-1-003-NO-2
Lightly PlayedMTG-EN-ZNR-1-003-NO-2
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Moderately PlayedMTG-EN-ZNR-1-003-NO-3
Moderately PlayedMTG-EN-ZNR-1-003-NO-3
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Heavily PlayedMTG-EN-ZNR-1-003-NO-4
Heavily PlayedMTG-EN-ZNR-1-003-NO-4
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DamagedMTG-EN-ZNR-1-003-NO-5
DamagedMTG-EN-ZNR-1-003-NO-5
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